AI Insights · Timothy · October 2021
Top 5 Hasbro Games on Android in Chile for Q3 2021
An overview of the performance of the top 5 Hasbro games on the Android platform in Chile during the third quarter of 2021, based on data from Sensor Tower.
In the third quarter of 2021, the top 5 Hasbro games on the Android platform in Chile showcased varying trends in weekly downloads, revenue, and active users. Here's a detailed breakdown of their performance:
Epic Prankster: Hide and shoot from Homa experienced notable fluctuations in weekly downloads, peaking at 15.9K in mid-July and then gradually declining to 3.4K by the end of September. The game's weekly revenue saw some spikes, reaching approximately $46 in the last week of August. Meanwhile, weekly active users started at 9.4K in late June, peaked at 26.4K in mid-July, and then dropped to 7.5K by the end of the quarter.
Peppa Pig: Polly Parrot by Entertainment One showed a steady decline in weekly downloads from 4.8K in late June to 1.9K by the end of September. The app maintained a consistent level of weekly active users, starting at 9K and ending at 6K.
PJ Masks™: Hero Academy from Scary Beasties Limited saw a varied trend in weekly downloads, peaking at 4.2K in mid-July and experiencing another rise to 3.7K towards the end of September. Weekly revenue for the app remained relatively low but saw occasional peaks, such as $18 in early August. The app's weekly active users started at 4.8K in late June and increased to 7.3K by the end of the quarter.
PJ Masks™: Moonlight Heroes, also from Scary Beasties Limited, experienced a downward trend in weekly downloads, starting at 3.5K in late June and ending at 1.8K by the end of September. The weekly revenue saw minor peaks, with the highest being $21 in early September. The app's weekly active users remained relatively stable, starting at 16.7K and ending at 13K.
My Little Pony: Magic Princess by Gameloft SE had a relatively stable trend in weekly downloads, fluctuating around 1.3K to 1.6K throughout the quarter. The weekly revenue saw a peak of approximately $275 in late June but remained lower for the rest of the quarter. The app's weekly active users started at 13.3K and remained consistent, ending at 12.8K by the end of September.
These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.